![]() ![]() If you already have the proper graphics card drivers installed: Select the "Hardware" tab, and press Device Processing Right click on my computer and select Properties ģ. Click on Settings and look under "Display" - it should state your graphic card model.Ģ. Right click on your background and click Properties ģ. Create a file next to it named "".The easiest way to find out on Windows (if drivers are installed):Ģ.("C:\Program Files (X86)\Sweet Home 3D\SweetHome3D.exe") Once the installer has finished, open Explorer and find SweetHome3D.exe.Type the location and name of the installer file, then add "/os.arch=x86 /j3d.version=1.5.2".Right-click on the Start button and select Run.Download and save the Sweet Home 3D installer file. ![]() ![]() (Start -> Settings -> Apps -> Sweet Home 3D -> Uninstall) If you have already installed Sweet Home 3D, uninstall it.Make sure you are running the latest Windows updates.So, until the installer is fixed, here's how to get Sweet Home 3D working on Windows 10 on ARM: I hope you'll excuse that last response my testing environment was not sane and the standard entries work magnificently. (This is plain high-DPI trouble, not ARM64-specific, so I'm not particularly worried about it myself.)Ĭonfirmed: those settings don't fix high-dpi issues in SH3d on ARM64. :)Īs for high-DPI, yes, I believe that was the combination of settings I tried.but I'll try again. The less the OS does special, the better! If you go this route, please post here when the new installer is up. Getting the installer to automatically set it up right would be magnificent. While -Dj3d.rend=d3d gets it minimally working in the ARM64 case, I defer to your judgement. Invoke the JRE on the JAR file with D3D options:.Use the downloads page to download the "Sweet Home 3D executable jar".Install a 32-bit x86 JRE ( like Oracle's Java SE JRE).I'll work on that since the EXE installer is quite preferable to what I got working! ![]() Sadly, in all of my research and experimentation I did not see those installer flags and I'm not sure what to put in the INI. This allows it to run normal 32-bit Java programs quite well. The DirectX version of Java 3D requires to run Sweet Home 3D in 32 bit.ĭid you run Sweet Home 3D with its JAR Executable version or from the installer running with /j3d.version=1.5.2 /os.arch=x86 flags and a file containing DirectX properties placed in Sweet Home 3D installation folder?Įmmanuel Puybaret, Sweet Home 3D developerĪRM64 Windows has 32-bit Intel/AMD CPU emulation software. Re: SH3D on Windows 10 on ARM works using DirectX The instructions there for using the JAR version of the program with -Dj3d.rend=d3d work beautifully, and Sweet Home 3D actually performs quite well under our emulation. Not satisfied with this, I went digging on the forum and found this wonderful post: Because of this I added an app compat shim to block the current major revision of the installer from running. This means that the amazing Windows installer provided by Sweet Home 3D works fine, but the application tends to either crash on start or leave the rendering area blank. One of the unfortunate limitations of the current ARM64 Windows devices is that they have no OpenGL support in their drivers. I'm one of the Microsoft employees tasked with getting various apps to work well on Windows 10 on ARM. SH3D on Windows 10 on ARM works using DirectX This topic has been viewed 5956 times and has 9 Thread Status: Active Total posts in this thread: 10 Sweet Home 3D Forum Category: Help Forum: 3D problems Thread: SH3D on Windows 10 on ARM works using DirectX ![]()
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